Drawing Live
2021 Mechanics in Review—Midnight Hunt
October 26, 2021
9 min to read
We begin a review of the many new mechanics introduced to Magic: the Gathering in 2021.
The Trouble with Sliths
October 12, 2021
6 min to read
Vampires have always struggled in Innistrad Limited. They are deliberately designed that way.
Design of a Card: Silver Bolt
October 5, 2021
9 min to read
From Blazing Torch to Silver Bolt, the history of damage-dealing artifacts is anything but simple.
Raise Dead Through Magic History
September 28, 2021
8 min to read
The humble Raise Dead reaches its pinnacle in Innistrad: Midnight Hunt’s Crawl from the Cellar. Its history, from 1993 to 2021, is a microcosm of Magic’s evolution as a game.
Every Innistrad: Midnight Hunt Common Reviewed, Part 2
September 21, 2021
22 min to read
Get the jump on Innistrad: Midnight Hunt Limited in this review of every black, red, green, and colorless common in the set.
Every Innistrad: Midnight Hunt Common Reviewed, Part 1
September 14, 2021
18 min to read
Get the jump on Innistrad: Midnight Hunt Limited in this review of every white and blue common in the set.
Innistrad: Midnight Hunt First Look
September 7, 2021
12 min to read
We have many new mechanics to cover for our latest visit to Innistrad.
The Designs of Innistrad
August 31, 2021
10 min to read
With Innistrad spoiler season about to begin, we look back on one of the most influential sets of all time: the original Innistrad.
The Designs of Jumpstart: Historic Horizons, Part 2
August 24, 2021
13 min to read
With white and blue in the rear view mirror, how do the remaining designs of Jumpstart: Historic Horizons stack up?
The Designs of Jumpstart: Historic Horizons, Part 1
August 17, 2021
8 min to read
How do the designs of Jumpstart: Historic Horizons stack up?
The Secret GP
August 10, 2021
5 min to read
The Secret GP came and went with more of a whimper than a five alarm fire.