Tagged in
mechanics
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The Designs of Kaldheim
January 19, 2021
9 min to read
Kaldheim pushes the color pie like Planar Chaos and has a wider array of mechanics than sets not named Future Sight.
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Mechanic Design in Kaldheim
January 12, 2021
7 min to read
Will times be a-Changeling after players say Snow more?
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Cascading a New Theme
November 10, 2020
6 min to read
Commander Legends takes one of Magic’s sweetest mechanics and makes it even better.
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Party Time on Zendikar
September 15, 2020
6 min to read
Zendikar Rises this weekend, but just how good will it be to assemble a party?
Post-Combat
Nontoken Permanence
August 24, 2020
6 min to read
Some say that tattoos are just a phase.
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2019-2020 Mechanics in Review
August 11, 2020
10 min to read
The last year featured some of the most surprising, delightful, dangerous, and disappointing mechanics ever.
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Phasing Back In
June 10, 2020
6 min to read
The return of Phasing teaches us about Magic design and game design in general.
Post-Combat
Talking Through The Feel of Ikoria
May 4, 2020
9 min to read
Where have we seen Mutate before?
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The Mechanics of Ikoria
April 8, 2020
8 min to read
Ikoria: Lair of Behemoths contains Magic’s best mechanic and three crazy new ones.
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Managing Mini-Mechanics
March 3, 2020
8 min to read
Mini-mechanics are coming to define modern Limited, and that’s a problem.
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Evaluating Escape
December 17, 2019
5 min to read
Not to be confused with the PiƱa Colada song.