Zach Barash

@ImproPhilo

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The Trouble with Sliths

Vampires have always struggled in Innistrad Limited. They are deliberately designed that way.

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Design of a Card: Silver Bolt

From Blazing Torch to Silver Bolt, the history of damage-dealing artifacts is anything but simple.

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Raise Dead Through Magic History

The humble Raise Dead reaches its pinnacle in Innistrad: Midnight Hunt’s Crawl from the Cellar. Its history, from 1993 to 2021, is a microcosm of Magic’s evolution as a game.

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Every Innistrad: Midnight Hunt Common Reviewed, Part 2

Get the jump on Innistrad: Midnight Hunt Limited in this review of every black, red, green, and colorless common in the set.

Card Kingdom

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Every Innistrad: Midnight Hunt Common Reviewed, Part 1

Get the jump on Innistrad: Midnight Hunt Limited in this review of every white and blue common in the set.

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Innistrad: Midnight Hunt First Look

We have many new mechanics to cover for our latest visit to Innistrad.

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The Designs of Innistrad

With Innistrad spoiler season about to begin, we look back on one of the most influential sets of all time: the original Innistrad.

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The Designs of Jumpstart: Historic Horizons, Part 2

With white and blue in the rear view mirror, how do the remaining designs of Jumpstart: Historic Horizons stack up?

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The Designs of Jumpstart: Historic Horizons, Part 1

How do the designs of Jumpstart: Historic Horizons stack up?

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The Secret GP

The Secret GP came and went with more of a whimper than a five alarm fire.

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The State of Magic in 2021

Magic got a lot right this past year and made a fair amount of mistakes.