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mtg

What We Learned

Regulating the Secondary Market

As the secondary market continues to grow we take a hypothetical look at how regulating the market could improve the game

None Shall Pass Bombs

Madison Bummed

Carrie reports from Grand Prix Madison, where she took a mediocre sealed pool and came up just short of day two.

What We Learned

On Capitalism and Magic

In the wake of the value of Jace exploding we take a look at the purpose of capitalism and the nature of collectible card games.

None Shall Pass Bombs

Zendikar Sealed Lessons

Carrie shares some early lessons about Battle for Zendikar sealed.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

None Shall Pass Bombs

My Battle Among the Trees

Carrie bested some pros to take down her Battle for Zendikar prerelease.

None Shall Pass Bombs

Heading Back to Zendikar

Carrie takes a look at some sweet limited cards from the Battle for Zendikar spoiler.

What We Learned

Your Local Game Bar

This week we look into the business model of running a Game Store and wonder if we can improve upon it.

Ensnaring Cambridge

Two Headed Giant, Modern, and More at SCG Worcester

Shawn talks about Team Tunnel Ignus playing Two-Headed Giant and Team Wolfpack playing Modern at SCG Worcester.

None Shall Pass Bombs

Origins Top Ten

Carrie busts out her top ten Magic Origins limited cards.

What We Learned

Ranking Magic’s Dual Lands

This week we look back at the history of Dual Lands in Magic the Gathering

None Shall Pass Bombs

PPTQ Four for Four

Carrie reports on another near miss at a PPTQ.