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Hour of Devastation

Drawing Live

All Large Set Limited

Large set Limited will soon be the only way to draft. This should be cause for unconstrained rejoicing. Zach’s not so sure, but he explains why you should be cautiously optimistic.

None Shall Pass Bombs

Hour of Sunset

Brendan says goodbye to one of the great Limited formats with a top ten list.

None Shall Pass Bombs

Two Drafts in Indy

Brendan had two drafts to make the top eight at Grand Prix Indianapolis. One of them went better than the other.

Power and Toughness

Hour of Devastation Draft #2

Sandro walks through an online Hour of Devastation draft as he prepares for Nationals in Stockholm this weekend.

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None Shall Pass Bombs

Ten Hour Commons to Play in Sealed

Heading to Grand Prix Indianapolis? Brendan discuses ten commons in Hour of Devastation that you want to play in Sealed.

Drawing Live

The Prowess of Prowess

Prowess is finally growing up and murdering people on the backs of 2/1 afflicting snakes. But how strong is it really? How much mana is Prowess worth?

None Shall Pass Bombs

Almost My Hour

Brendan finished third in an Hour of Devastation Limited PPTQ. Read his tips to prepare for Grand Prix Toronto and Kyoto.

Drawing Live

Design of a Card: Aerial Guide

Aerial Guide is the greatest Wind Drake ever seen. Zach tells you why it still isn’t overpowered, and what kind of designs can we expect going forward.

Power and Toughness

My First Hour Draft

Sandro walks through an Hour of Devastation draft.

None Shall Pass Bombs

Release the Devastation

Brendan reports from the Hour of Devastation pre-release. First impression? The mana is a lot worse for aggressive decks.

Drawing Live

Feeling Aggro

We finally get to play with Hour of Devastation, and something felt off. Not something obvious like Afflict or Bolas’ schemes. No, something off with… Aggro Exert?!