Tagged in
game design
Drawing Live
The Designs of War of the Spark
May 7, 2019
6 min to read
Learn about five of the most crucial cards in War of the Spark draft, why blue is the best color, and why green-white bats below par.
Drawing Live
Drafting with All the Planeswalkers
April 9, 2019
8 min to read
How exactly will these uncommon Planeswalkers play in War of the Spark draft?
Drawing Live
Amassing a New Mechanic
April 2, 2019
6 min to read
Amass is one of the trickier mechanics to evaluate in a long time. Watch us do it anyway!
Drawing Live
Six Years and a Lifetime Ago
March 26, 2019
5 min to read
On his sixth anniversary at Hipsters of the Coast, Zach encourages you all to look back.
Drawing Live
Actionable Feedback
March 19, 2019
6 min to read
Zach offers a critical bit of life, Magic, and game design advice: how to give actionable feedback.
Drawing Live
Pending Planeswalker Party Possibilities
March 12, 2019
8 min to read
War of the Spark will contain thirty-six all new Planeswalkers, a truly wild design challenge. Find out just how it can be accomplished here.
Drawing Live
Tricky Faerie Templating
February 26, 2019
8 min to read
Subtle differences in templating can lead to inadvertent cheats.
Drawing Live
Design of a Card: Gilt-Leaf Winnower
February 19, 2019
4 min to read
Some card designs communicate a single concept with astounding clarity.
Drawing Live
Design of a Card: Ill-Gotten Inheritance
February 12, 2019
7 min to read
Ill-Gotten Inheritance is a controversial and surprisingly powerful enchantment that doesn’t lool like it should be either.
Drawing Live
The Sky is Not Falling
February 5, 2019
7 min to read
Magic is changing, but the sky is not falling.
Drawing Live
Ethereal Absolution and other Mega-Bombs
January 22, 2019
11 min to read
Ethereal Absolution is perhaps the most powerful bomb in Ravnica Allegiance. Is it too good?