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game design

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Design of a Card: Aegar, the Freezing Flame

Aegar, the Frozen Flame is stuffed to the gills with power and complexity, much like Kaldheim as a whole.

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The Changing Nature of Changeling

Changeling is supposed to fit in everywhere, but why does it belong in Kaldheim?

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Mechanic Design in Kaldheim

Will times be a-Changeling after players say Snow more?

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Kaldheim First Look

Kaldheim season is almost here, but there’s already plenty of cards to gush over and learn from.

Card Kingdom

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Designing for Best of One

Magic Arena, Hearthstone, Legends of Runeterra, and Eternal all tried their hand at solving the problems with best of one.

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Creating Good Choices

Kaldheim’s Modal Double-Faced Cards might be much harder to design than Zendikar Rising’s.

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Design of a Card: Goblin Piker

Goblin Piker hasn’t been printed in a long time, but it continues to spawn legions of new designs.

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A Gruul Change of Heart

Magic’s most stubborn color pair needs a makeover.

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Parallel Designs in Commander Legends—and Beyond

What do Command Tower, Thought Vessel, and Simic Signet all have in common (besides being in Commander Legends)?

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Cascading a New Theme

Commander Legends takes one of Magic’s sweetest mechanics and makes it even better.

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Design of a Card: Mardu Outrider

You might not have heard of the Standard-legal Mardu Outrider, but you definitely know its ancestors.