Shawn returns to talk about the experience of liquidating the bulk from his collection.
For the first time in a long while, the best common in set may not be a removal spell or bomb creature. Is Renegade Map really the best common in Aether Revolt?
Jerry busts out some casual spice with a coin flip bonanza starring Krark’s Thumb.
We take a look at the recently announced Pro Tour teams and talk about what we’re looking forward to and what we’re disappointed by.
Nate and Zac discuss the new Legacy metagame following the release of Aether Revolt.
This week Kate discusses the lack of diversity on the newly announced Pro Tour teams.
Jess, a committed pacifist, questions why people are wasting breath defending the bodily integrity of nazis when their end goal is to see us dead.
Brendan breaks down Aether Revolt sealed to help you prepare for Grand Prix San Jose and Prague.
Anthony looks at some lessons he’s carried over from Hearthstone and Magic into Overwatch.
This week Aaron discusses his Legacy variant of Sultai Landstill featuring Leovold, Emissary of Trest.
Ever wanted to design your own game? In Game Design 101, we teach you the fundamentals. First up: prototypes. Learn what they are and why they’re essential.
We can learn a lot about our own world and about Kaladesh’s Aether Revolt from the women leading the charge
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