Design of a Card: Cruel Finality

Zach breaks down the design of the newest iteration of Tar Snare: Cruel Finality, and explains why it’s a solid removal spell.

It’s A Paradox!!!

Jerry spices up Paradoxical Outcome with a sweet Legacy brew.

Double the Bannings, Double the Fun

Rich talks about the impact of doubling the number of bannings that take place each year

Episode 21

Nate and Zac talk fallout over the B&R list.

Legacy for All

This week Kate talks about how to make Legacy accessible for yourself.

Tempo Evasion

Brendan looks ahead of Aether Revolt draft and explores the concept of tempo evasion.

Dance, LĂșcio, Dance

Jess talks Overwatch strategies for her secondary healer, LĂșcio. He’s a dance party in pixel form!

The Reno Debacle

Anthony discusses the ways in which Reno Jackson warps the Hearthstone metagame

Starting the Year off with a Ban(g)

Standard and Modern bannings?! What a way to kick off 2017, and after such a lousy 2016! It’s fine, folks – this is all normal, believe it or not.

The Cure in Legacy

This week Aaron talks about an old Legacy favorite called the Cure.

Preparing for Aether Revolt

Aether Revolt has been fully spoiled and pre-releases are less than a week away. What can you expect from the latest Magic expansion?

Episode 20

Zac Clark Nate take a quick look at Spoilers from Aether Revolt and Nate talks about tomorrows plan for Grinders.