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The Designs of Innistrad

With Innistrad spoiler season about to begin, we look back on one of the most influential sets of all time: the original Innistrad.

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The Designs of Jumpstart: Historic Horizons, Part 2

With white and blue in the rear view mirror, how do the remaining designs of Jumpstart: Historic Horizons stack up?

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The Designs of Jumpstart: Historic Horizons, Part 1

How do the designs of Jumpstart: Historic Horizons stack up?

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The State of Magic in 2021

Magic got a lot right this past year and made a fair amount of mistakes.

Card Kingdom

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Historic and Digital Divergence

With 31 digital-only cards and three digital-only mechanics, Jumpstart: Historic Horizons rocks the boat more than the usual Arena announcement.

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Bone Shards: Death for Death

Bone Shards is awesome. Bone Splinters is weak. Why are these two spells so different and how did we get them?

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Subtlety’s Choice

When did Magic embrace tucking/topping effects and why?

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Design of a Card: Yusri, Fortune’s Flame

Magic is a game of risk and reward. Yusri explicitly and expertly epitomizes this element.

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Does Magic Still Need Reach?

Over the years, Magic has added new mechanics and benched the underperformers. Is it time to drop Reach from the starting lineup?

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Learning Lessons

Learning is awesome, both in life and in Strixhaven draft.

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Design of a Card: Professor Onyx

Strixhaven preview season preempted itself with one of the most unusual Lilianas ever. Dive into the design of Professor Onyx.