Zach Barash

@ImproPhilo

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Design of a Card: Vilespawn Spider

Vilespawn Spider isn’t all it’s cracked up to be, which is usually 4 to 6 insect tokens.

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Running on Empty

Burnout can come for us all. The trick is figuring out where it’s come from, why, and what to do about it.

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The Designs of Crimson Vow

Crimson Vow lands in just two short days. Until then, we’ve got hundreds of designs to peruse, appreciate, and consider.

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First Look at Crimson Vow’s Mechanics

With Crimson Vow releasing next week, we analyze every mechanic in the set.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

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2021 Mechanics in Review—Midnight Hunt

We begin a review of the many new mechanics introduced to Magic: the Gathering in 2021.

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The Trouble with Sliths

Vampires have always struggled in Innistrad Limited. They are deliberately designed that way.

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Design of a Card: Silver Bolt

From Blazing Torch to Silver Bolt, the history of damage-dealing artifacts is anything but simple.

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Raise Dead Through Magic History

The humble Raise Dead reaches its pinnacle in Innistrad: Midnight Hunt’s Crawl from the Cellar. Its history, from 1993 to 2021, is a microcosm of Magic’s evolution as a game.

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Every Innistrad: Midnight Hunt Common Reviewed, Part 2

Get the jump on Innistrad: Midnight Hunt Limited in this review of every black, red, green, and colorless common in the set.

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Every Innistrad: Midnight Hunt Common Reviewed, Part 1

Get the jump on Innistrad: Midnight Hunt Limited in this review of every white and blue common in the set.

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Innistrad: Midnight Hunt First Look

We have many new mechanics to cover for our latest visit to Innistrad.