Drawing Live

Megamorph, No More!

Megamorph is the worst regarded mechanic of all time. Why? We know, furthermore, this can be a good thing!

Lame Duck Modern

SCG Louisville is over and the Eldrazi remain dominant. Is this truly a lame-deck Modern format until a ban, or is there a chance the Eldrazi are here to stay?

An Eternal Future

Eternal Masters is coming this summer! What does this mean for card prices, Legacy, Modern, and Conspiracy? We have the lowdown for you.

Multiple Mana Lands

Eldrazi Temple and Eye of Ugin tap for multiple mana. Zach’s here with an analysis of EVERY LAND that does. How do the Temple and Eye match up?

Card Kingdom

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Design of a Card: Tar Snare

In the wake of this weekend’s PPTQ, a discussion emerged: just how good is Tar Snare? We’ve got the exhaustive scoop on it just for you.

Four Undefeated Oath Drafts

Zach went undefeated in four drafts this weekend. Here’s what he drafted, what he learned, and what you should know for your next draft.

The Cost of the Modern Pro Tour

Zach examines the Modern bans and concludes we should have seen this coming.

Four Color Token Aggro Control (or, Cube is sweet)

Ever drafted four color token aggro control? Excited about Stormchaser Mage in Modern? Zach has and Zach is! Here’s the how and why.

Mindslaver, Draft Saver

Have you heard the good word of the legendary helm? If not, prepare to suit up and dominate minds in Vintage Cube with the one and only Mindslaver!

The Mechanics of Oath of the Gatewatch

All of Oath of the Gatewatch’s mechanics have been spoiled, and we’ve got the lowdown on all of them: what they can do, what past mechanics they resemble, and what we can expect of their cards.

A Gentle Reminder About Vintage Cube

There’s one card in Vintage Cube that people consistently and mind-bogglingly undervalue: Library of Alexandria. You should pick it first, and here’s why.