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mtg
Power and Toughness
Adapting to Legacy Metagame Shifts
April 17, 2017
6 min to read
Sandro delves into recent shifts in the legacy metagame and explains how to adapt effectively.
Scry Five
Spoilers and Clues to Amonkhet’s Story
April 14, 2017
7 min to read
Will the gods turn on Bolas? Will Djeru become our next new planeswalker? Beck recaps some Amonkhet story developments and speculates about what’s still to come.
Shattered Perceptions
Kolaghan’s Commander
April 13, 2017
8 min to read
Why would you want to play Dragonlord Kolaghan as your Commander? Ryan has some cards to help answer that question.
Brew Corner
Official Amonkhet Preview—Cascading Cataracts
April 13, 2017
7 min to read
Aaron, Kate, and Jerry join forces for a special Brew Corner to reveal Histpers’ official Amonkhet preview card, Cascading Cataracts.
None Shall Pass Bombs
Amonkhet Limited Mechanics, Part II
April 12, 2017
5 min to read
Carrie breaks down the remaining three mechanics of Amonkhet Limited: -1/-1 counters, Aftermath, and Trials/Cartouches.
Drawing Live
Modern Control, As Foretold
April 11, 2017
5 min to read
As Foretold, combined with Ancestral Vision, might be one of the most exciting things to happen to Modern blue decks in a long while. Zach breaks down all you need to know about the new, mythic enchantment.
Power and Toughness
Tweaking the Numbers
April 10, 2017
6 min to read
When do you want to play two or three copies of a card?
Post-Combat
Threemana Opera
April 10, 2017
5 min to read
What can Berthold Brecht teach us about the game of Magic?
What We Learned
Is the Magic Story Becoming a Problem for Standard?
April 10, 2017
7 min to read
Some folks would have you believe that the problems with competitive Magic these days stem from the shift in focus towards the Magic Story. They are wrong.
Legacy Hero
Getting Ready for SCG Worcester
April 7, 2017
3 min to read
Kate talks about her progress with Death and Taxes and her worriesgoing into SCG Worcester.
Hope Eternal
Worn and Torn
April 7, 2017
3 min to read
Kate discusses the much needed breakup between Wear//Tear and Counterbalance in Legacy Miracles.