Drawing Live

Executing the Design of Eldritch Moon

We finally know the big bad of Eldritch Moon. This character creates some enormous design challenges. Zach tells us what Eldritch Moon will need to address.

Dealing with Failure and Success

Fresh off a PPTQ loss and a good deal of success with LLM and EMA, Zach asks the question: how do you reconcile feeling both good and bad at Magic?

An Ode to Man-o’-War

Zach sings a song of praise to the greatest blue creature of all time: Man-o’-War.

Eternal Masters Limited Analysis

Zach breaks down a bunch of important commons and common interactions in Eternal Masters draft, as well as addresses the elephant in the room: is Eternal Masters worth it?

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Eternal Masters: Initial Limited Impressions

Eternal Masters spoiler season has begun! Let’s check out the cards most important to Limited: the commons and uncommons, and make some surprising inferences about the rest of the set!

What Is Magic? (Part 2)

What is Magic? Is it one game? Is it several games under the umbrella category of Magic? Let’s get to the bottom of this.

What Is Magic?

Magic is many, many things to millions of people around the world. Have you ever stopped to think about just what Magic is and how it can possibly be one game?

No More Modern, Again

Two years ago, they tried and failed to remove the Modern Pro Tour. Will the decision stick this time?

The New Spider Spawning

Have you drafted UR Rise from the Tides yet? It’s a sweet archetype which hearkens back to the Spider Spawning decks of old.

So Long, Legendary Cube

Legendary Cube was here and gone in a flash. Why? Was it doomed to failure or the victim of some unfortunate circumstances a bugs? The discussion starts here!

Visions of the Meek

In case you didn’t know, there was some pretty big bannings and unbannings yesterday. Here’s the lowdown and a new Modern Jeskai control deck!