Zach Barash

@ImproPhilo

Drawing Live

Game Design 101: Prototypes

Ever wanted to design your own game? In Game Design 101, we teach you the fundamentals. First up: prototypes. Learn what they are and why they’re essential.

Drawing Live

Design of a Card: Cruel Finality

Zach breaks down the design of the newest iteration of Tar Snare: Cruel Finality, and explains why it’s a solid removal spell.

Drawing Live

Starting the Year off with a Ban(g)

Standard and Modern bannings?! What a way to kick off 2017, and after such a lousy 2016! It’s fine, folks – this is all normal, believe it or not.

Drawing Live

Revolting Design

Aether Revolt spoilers are here! Zach breaks down one of its two new mechanics, the aptly-named Revolt.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

Drawing Live

Return of the Titans

Standard today looks a whole lot like Standard from 2010. Take a trip back to the Reign of the Titans to see what it can teach us about today.

Drawing Live

Eternally Yours: Echo

Zach explores Echo, an elegant mechanic from Eternal.

Drawing Live

Eternally Yours: Warcry

Zach explores the simple beauty of the warcry mechanic from Eternal.

Drawing Live

Gotta Love the Trinket Text

Sometimes, you have to appreciate the little things in life. This week, we appreciate one of the smallest things in Magic: trinket text!

Drawing Live

Doctor Strange, or How I Learned to Stop Solving Red Problems with Blue Solutions

Doctor Strange is a blue character faced with an unfamiliar, uncomfortable situation. There’s a lot to learn from this, both about Magic, and life.

Drawing Live

The Power to Heal

Magic has more than just the power to create enjoyment. It can heal in times of need.

Drawing Live

In Praise of Pump Spells

Have you noticed the steadily increasing power of combat tricks? Wondering why Built to Last feels so unusual? It’s time for a trip through the history of one mana white combat tricks!