Rob Bockman

Post-Combat

Value and Legacy

Hour of Devastation is upon us, and Rob is considering the messages sent from Magic’s civilizations. Will Amonkhet leave a legacy of value?

Post-Combat

Spirit Rapping

Rob explores the nature of the spirit in Magic and broader culture.

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On Party Lines

Rob examines the history of Magic’s design through the lens of politics and party.

Post-Combat

Dredge Logic

Rob digs into the profound brokenness of the dredge mechanic.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

Post-Combat

Threshold to Death’s Hold

Rob digs in on Magic’s latest iterations of threshold.

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Threemana Opera

What can Berthold Brecht teach us about the game of Magic?

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Mirrorball Dictu

Rob takes you on an journey inward through the maze of self-consciousness to explain what makes Magic great.

Post-Combat

Power and Toughness

Rob talks about power in Magic. No, not the creature stat—the power we have as players.

Post-Combat

Pack One, Pick One

Rob Bockman debuts a new column about a different kind of metagame—the one in your head.