Lowry Muses

Thassa’s Oracle and Format Warps in Commander

Lowry looks at the complicated design space for “Thoracle” in Commander. How do we overcome it? Can we?

Moving Off of Urza

Sometimes you take an idea all the way, other times you’re looking for something more. Lowry brings us into their Commander thought process.

Archangel Elspeth, A New Powerhouse

What makes a good four-mana planeswalker? Lowry looks at the exciting new version of Elspeth, analyzing the strengths and potential impact.

Of Rings and Representation

Lowry addresses the topic of representation in high fantasy media, through the lens of Lord of the Rings: Tales of Middle-Earth.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

The Primeval Titan Conundrum

Lorwy grapples with one of the oldest bans on the Commander ban list, asking the question of if it still needs to be there.

Text Bloat and You (a.k.a. Wtf, Omnath?)

How much text is too much text? Lowry is here to address a growing topic in Magic card design.

Three Cards You May Have Missed in Commander

Lowry discusses some slept-on Commander cards, and how they can make an impact at your next game night.

Building Urza, Lord Protector

Stax, counterspells, and grinding the game to a halt; Lowry walks us through card choices for their upcoming Urza build.

Approaching Urza, Lord Protector

Lowry comes around to the idea of multiplayer Magic, thanks to the nature of having Urza at the helm.

Leaks Suck

Lowry seeks to understand the mindset of those who simply can’t keep a lid on it.

Winners and Losers from the Strive 1.24 Balance Patch

Lowry analyzes the most affected characters in the latest update for Guilty Gear Strive.