Far Wanderings

Commander Primer: Orzhov

The tenth and final installment to our Commander two-color primers.

Blue Mana: Magic’s Visual History of Life on the Sea

An art and flavor tour of how Magic uses the ocean for storytelling and world building.

How Magic: The Gathering Could Die, Part 2

If Magic did die, what would happen afterwards?

How Magic: The Gathering Could Die, Part 1

How exactly does a card game die, and can that ever happen to Magic?

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

Letting Go Of The Past To Move Into The Future

Travis returns to his old local game store, Battlegrounds in Norwalk, Connecticut.

Embracing the Suboptimal in Commander

You don’t have to play the “best” cards in your Commander deck.

White Mana: Exploring Magic’s Depictions of Life on the Plains

Farmers and nomads thrive on the plains.

Far Wanderings: Embracing the Process of Coming and Going in Magic

Travis chronicles his journey away from the online discourse and back to the world around him.