Rob Bockman

Senior Contributor

Post-Combat

Threshold to Death’s Hold

Rob digs in on Magic’s latest iterations of threshold.

Post-Combat

Threemana Opera

What can Berthold Brecht teach us about the game of Magic?

Post-Combat

Mirrorball Dictu

Rob takes you on an journey inward through the maze of self-consciousness to explain what makes Magic great.

Post-Combat

Power and Toughness

Rob talks about power in Magic. No, not the creature stat—the power we have as players.

Card Kingdom

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Post-Combat

Pack One, Pick One

Rob Bockman debuts a new column about a different kind of metagame—the one in your head.