Skill Game

Carrie examines strategic metagame manipulation and what it means for one format to require more skill than another.

The Problem With Two-Headed Giant

Here’s the problem with Two-Headed Giant: the the games are too damn long.

Hello Everyone

This week, guest author Jerry Mee takes his creativity from paper and moves it into online information for all of your enjoyment and laughs.

PAX East 2016 Survey, Part 1

This week we take a look at card games that were featured at PAX East in Magic’s absence.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

The Colors of Magic

This week we read The Colors of Magic, an anthology of short stories from around Dominaria in the wake of the war between Urza and Mishra

75 Cards and a Little Hope

Zac’s focused on a good weekend.

MTGO Disappointments

This week Kate talks about why she gave up on MTGO.

Clue Drafting

Carrie delves into the blue-green clue archetype in Shadows Over Innistrad draft.

Magic in the Time of Trump

Jess worries about the effects nominating a proto-fascist will have on the social environment in competitive Magic tournaments.

Two Plays

Shawn discusses two excellent play decisions he saw over the weekend, one in Modern at the SCG Open and one in Standard at a local gameday.

NO Miracle Thopter Blade

This week Aaron takes another shot at Miracles to make it a bit more efficient at killing, now with thopters.