Thoughtseize is a good card again! I woke up the other day and people told me that Jund won the MTGO Modern MCQ. I frantically checked my phone to see if I had somehow warped back to 2014, but sure enough it was still June 2019.  In the midst of Hogaak madness, the black midrange decks of Modern became a defensible choice again.

Finally, back to a time where I don’t have to embarrassingly explain why I registered a fair Thoughtseize deck! Last week I wrote about how the modern metagame is more favorable to midrange decks than it has been in some time. Today I want to talk more specifically about the above average performance of the black midrange decks.

Over the last two weeks: Jund has won a MTGO MCQ, Mardu Death’s Shadow won SCG Pittsburgh, Esper Mentor finished second in a MTGO Challenge, and Mardu Pyromancer finished in the top 8 of a MTGO Challenge. Let’s take a look at these decks!

Jund, by bladede

Creatures (13)
Tarmogoyf
Dark Confidant
Scavenging Ooze
Seasoned Pyromancer
Bloodbraid Elf

Planeswalkers (6)
Liliana of the Veil
Liliana, the Last Hope
Wrenn and Six

Spells (18)
Lightning Bolt
Inquisition of Kozilek
Thoughtseize
Fatal Push
Assassin’s Trophy
Unearth
Abrupt Decay
Kolaghan’s Command
Nihil Spellbomb
Lands (23)
Bloodstained Mire
Verdant Catacomb
Wooded Foothills
Blackcleave Cliffs
Raging Ravine
Overgrown Tomb
Blood Crypt
Stomping Ground
Nuturing Peatland
Swamp
Forest
Mountain

Sideboard (15)
Leyline of the Void
Collector Ouphe
Fulminator Mage
Plague Engineer
Chandra, Torch of Defiance
Anger of the Gods
Ancient Grudge
Weather the Storm

Mardu Death's Shadow, by Jeremy Bertarioni

Creatures (16)
Death’s Shadow
Ranger-Captain of Eos
Street Wraith
Dreadhorde Arcanist
Giver of Runes

Spells (25)
Thoughtseize
Inquisition of Kozilek
Path to Exile
Faithless Looting
Fatal Push
Unearth
Surgical Extraction
Mishra’s Bauble
Nihil Spellbomb
Lands (19)
Marsh Flats
Bloodstained Mire
Arid Mesa
Silent Clearing
Godless Shrine
Blood Crypt
Sacred Foundry
Swamp
Plains

Sideboard (15)
Lingering Souls
Yixlid Jailer
Grim Lavamancer
Shenanigans
Celestial Purge
Plague Engineer
Gideon, Ally of Zendikar

Mardu Pyromancer, by milikin

Creatures (10)
Young Pyromancer
Seasoned Pyromancer
Yawgmoth, Thran Physician

Spells (29)
Faithless Looting
Lightning Bolt
Inquisition of Kozilek
Thoughtseize
Smiting Helix
Lingering Souls
Unearth
Collective Brutality
Lands (21)
Bloodstained Mire
Marsh Flats
Blackcleave Cliffs
Blood Crypt
Sacred Foundry
Godless Shrine
Swamp
Mountain
Plains

Sideboard (15)
Ravenous Trap
Blood Moon
Wear // Tear
Dreadbore
Plague Engineer
Kambal, Consul of Allocution
Kolaghan’s Command
Kaya’s Guile

Why are the black decks good again?

The answer to that question is simple: versatility and adaptability.  These decks can be built to target nearly any metagame. The smaller the pool of good decks becomes, the better these black decks are against the field. Hogaak and Izzet Phoenix have basically pushed all but a few decks out of serious playability.

I think the decks that have real tournament legs are: Humans, Hogaak, Izzet and Mono Red Phoenix, Black Midrange decks (BGx, Mardu Death’s Shadow, Mardu Pyromancer, and Mardu Pyromancer), Azorius Control, and Infect. For ease we can classify these decks into graveyard decks, creature decks, and interactive decks.

When Hogaak and Izzet Phoenix are the best two decks in the format, graveyard interaction is required to have a chance of winning the match. The black midrange decks get to play cards like Surgical Extraction, Nihil Spellbomb, and Scavenging Ooze at little cost to their plan. Gaining an edge on the format by being able to effectively pre-board against the most popular decks bodes well for the strength of midrange in the current metagame. I wouldn’t call Hogaak a good matchup, but building your deck with it in mind can get the matchup to respectable place.

Creature decks—whether disruptive like Humans, aggressive like Mono Red Phoenix, or combo like Infect—all depend on getting into the red zone to win. The black midrange decks all have one piece in common: Fatal Push. The removal doesn’t stop there, with Assassin’s Trophy, Path to Exile, or Lightning Bolt helping these decks to stock up on ways to remove creatures. Inquisition of Kozilek is an excellent way to break up the curve or strip decks like Infect of their various combo pieces. These creature decks are often quite disadvantaged against black interactive decks.

Depending on your midrange deck of choice, your experiences may vary against the other midrange decks and Azorius Control. While BGx tends to be better against the open field because of catch-all cards like Assassin’s Trophy and Maelstrom Pulse. Tarmogoyf provides a solid creature that plays offense and defense rather well. Where BGx falters is in the Azorius Control matchup, and it can also be ground out by decks like Mardu Pyromancer.

Mardu Pyromancer boasts the best matchup against creature decks and the other interactive decks, but suffers against combo decks and matchups where you need to win quickly, such as Tron. Mardu Death’s Shadow excels at killing opponents quickly, and can play a grindy game, unless your opponent is trying to grind, in which case things start getting rough.

All in all I believe the Thoughtseize decks are positioned well, and much better than they have been in recent memory. They have all the tools to compete with the format at large, and can target whatever section of the metagame you want to beat.  As always happy grinding and may your opponent always Mulligan in the face of a Thoughtseize.

Michael Rapp is a Boston-area grinder who started playing competitively in 2014. Loves Modern but plays everything. His favorite card is Thoughtseize has a soft spot for Tarmogoyf. GP Toronto 2019 Champion. Always happy to answer questions or just chat on Twitter or Facebook.

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