The Team Modern Super League continues today at 9 PM Eastern (GMT -4) on twitch.tv/magic

After 10 weeks, it’s finally time to begin the semifinals of Team Modern Super League 2! The first semifinals features Stream Team—made up of MTGNerdGirl, April King, and Jessica Estephan—going up against the Mage Market—Michael Bonde, Thomas Enevoldsen, Andreas Petersen—in a win or go home match.

Both teams brought interesting decks to battle with this week. Some decks with a lot of interaction and some that have a streamlined game plan but execute it fairly well.

Mage Market

Mage Market has apparently been playing the entire season with a surprising stipulation: they decided that they wouldn’t play the same deck more than once. That means the decklists below represent the 16th-20th unique decks that Mage Market will play in Team Modern Super League 2—and if they take the whole season down, they’ll have done it with 25 unique decks.

Esper Control

Like its counterpart, UW Control, Esper Control had its time in the sun pre-Modern Horizons, but what brought it back now? The addition of a third color allows for four Kaya’s Guile, which is a very flexible card as it’s a good graveyard hate spell, while also being efficient against aggressive and midrange variants. All modes to this card is pretty relevant and getting to six mana in this style of deck is pretty easy with spot removal, wraths, and permission spells.

In the sideboard of this deck we have access to discard against other control variants and the inclusion of Plague Engineer which has shown its power level against the Hogaak decks recently. With access to more spot removal it doesn’t need to rely heavily on the Celestial Purge in the matchup like UW Control does.

Modern Esper Control

Creatures (4)
Snapcaster Mage

Spells (25)
Cryptic Command
Surgical Extraction
Esper Charm
Force of Negation
Kaya’s Guile
Logic Knot
Opt
Path to Exile
Fatal Push
Mana Leak

Enchantments (1)
Detention Sphere

Planeswalkers (5)
Jace, the Mind Sculptor
Teferi, Hero of Dominaria
Lands (25)
Field of Ruin
Celestial Colonnade
Drowned Catacomb
Flooded Strand
Glacial Fortress
Hallowed Fountain
Island
Polluted Delta
Marsh Flats
Plains
Swamp
Watery Grave

Sideboard (15)
Celestial Purge
Ceremonious Rejection
Stony Silence
Duress
Force of Negation
Thoughtseize
Surgical Extraction
Wrath of God
Plague Engineer
Vendilion Clique
Kor Firewalker

Cheerios

Cheerios is a deck that is known to be extremely uninteractive with the sole exception of casting a lethal Grapeshot. This deck has a really high ceiling and is capable of winning by Turn 2—but more realistically Turn 3. Hogaak decks have very little in the way of creature and artifact interaction, as well, so I can see why people would choose play Cheerios in this metagame.

Modern Cheerios

Creatures (8)
Sram, Senior Edificer
Puresteel Paladin

Spells (12)
Repeal
Retract
Grapeshot
Noxious Revival
Hurkyl’s Recall

Artifacts (25)
Mox Opal
Cathar’s Shield
Kite Shield
Paradise Mantle
Spidersilk Net
Bone Saw
Accorder’s Shield
Lands (15)
Plains
Hallowed Fountain
Seachrome Coast
Sacred Foundry
Windswept Heath
Flooded Strand
Arid Mesa
Marsh Flats

Sideboard (15)
Leyline of Sanctity
Burrenton Forge-Tender
Silence
Path to Exile
Fragmentize

Gifts Storm

Gifts Storm is a deck that crushed Modern for a long time. Like most combo strategies, the deck doesn’t play well with others and mainly tries to assemble a critical mass of cheap spells to cast a lethal Grapeshot. The biggest thing I would be concerned about is trying to deal with all the mainboard graveyard hate people are playing to be prepared for Hogaak. It does look like Mage Market is prepared for this, and gave the deck the ability to shift towards a more grindy game plan with Aria of Flame and Pieces of the Puzzle.

Modern Gifts Storm

Creatures (8)
Baral, Chief of Compliance
Goblin Electromancer

Spells (33)
Desperate Ritual
Gifts Ungiven
Grapeshot
Manamorphose
Opt
Peer Through Depths
Pyretic Ritual
Remand
Repeal
Serum Visions
Sleight of Hand

Enchantments (2)
Past in Flames
Lands (17)
Fiery Islet
Island
Snow-Covered Island
Snow-Covered Mountain
Spirebluff Canal
Steam Vents
Shivan Reef

Sideboard (15)
Abrade
Echoing Truth
Empty the Warrens
Pieces of the Puzzle
Spell Pierce
Lightning Bolt
Rebuild
Aria of Flame

Bant Spirits

Bant Spirits used to be a contender for the best disruptive creature deck in Modern but has since been (convincingly) beaten out by Humans. The deck uses both Aether Vial and Collected Company to deploy disruptive, hard to kill threats at instant speed, and has picked up improvements in both Unsettled Mariner and the Horizon lands from Modern Horizons.

Modern Bant Spirits

Creatures (28)
Supreme Phantom
Mausoleum Wanderer
Unsettled Mariner
Drogskol Captain
Spell Queller
Deputy of Detention
Noble Hierarch
Phantasmal Image
Selfless Spirit

Spells (8)
Collected Company
Path to Exile

Artifacts (3)
Aether Vial
Lands (21)
Plains
Razorverge Thicket
Seachrome Coast
Botanical Sanctum
Flooded Strand
Misty Rainforest
Moorland Haunt
Horizon Canopy
Breeding Pool
Hallowed Fountain
Windswept Heath
Temple Garden
Island
Forest
Waterlogged Grove

Sideboard (15)
Thalia, Guardian of Thraben
Collector Ouphe
Damping Sphere
Unified Will
Rest in Peace
Force of Negation
Kor Firewalker
Leyline of the Void

Hogaak Dredge

What more can we say about Hogaak, Arisen Necropolis? This deck puts the free 8/8 into the pre-existing Dredge strategy, but the game plan is ultimately the same: dump cards in the graveyard and play Hogaak ASAP.

Modern Hogaak Dredge

Creatures (23)
Bloodghast
Golgari Thug
Hogaak, Arisen Necropolis
Narcomoeba
Prized Amalgam
Stitcher’s Supplier
Stinkweed Imp

Spells (18)
Cathartic Reunion
Conflagrate
Creeping Chill
Faithless Looting
Life from the Loam
Lands (19)
Blood Crypt
Mana Confluence
Copperline Gorge
Dryad Arbor
Gemstone Mine
Mountain
Stomping Ground
Verdant Catacombs
Wooded Foothills
Blackcleave Cliffs

Sideboard (15)
Thoughtseize
Leyline of the Void
Lightning Axe
Nature’s Claim
Ghost Quarter

Stream Team Decklists

UW Control

UW Control used to be one of the top decks in Modern pre-Modern Horizons but has since fallen out of favor.

What makes this deck good now? Well, exile effects, namely Path to Exile, are really good right now. This deck is able to utilize their Paths well and with some well-timed wrath effects it can stabilize against almost any deck, including the Hogaak variants. Detention Sphere is also a good tool against Hogaak as those decks can bring back multiple Vengvines or Bloodghasts in one turn.

Looking at the sideboard, this deck has access to three Celestial Purge, which is similarly good like Path to Exile. Rounding out the sideboard is four Rest in Peace to combat the Hogaak menace when combined with permission spells to stop any interaction Hogaak may have for them.

Modern UW Control

Creatures (4)
Snapcaster Mage

Spells (23)
Oust
Supreme Verdict
Timely Reinforcements
Cryptic Command
Force of Negation
Logic Knot
Mana Leak
Opt
Path to Exile
Spell Snare
Surgical Extraction

Enchantments (1)
Detention Sphere

Planeswalkers (8)
Jace, the Mind Sculptor
Narset, Parter of Veils
Teferi, Hero of Dominaria
Teferi, Time Raveler
Lands (24)
Celestial Colonnade
Field of Ruin
Flooded Strand
Glacial Fortress
Hallowed Fountain
Island
Plains
Polluted Delta

Sideboard (15)
Timely Reinforcements
Baneslayer Angel
Celestial Purge
Disdainful Stroke
Dovin’s Veto
Monastery Mentor
Rest in Peace
Stony Silence
Wrath of God

Red Deck Wins

We really saw the power level of red-based strategies at Grand Prix Minneapolis over the weekend. Granted, most of the Top 8 was Hogaak, but two were red-based aggressive decks.

Red Deck Wins is just a more consistent Mono-Red Phoenix deck. You get access to more one drops to really come out of the gate fast. We’ve learned that the Hogaak decks can’t block well and this deck really punishes most Hogaak’s creatures inability to block as well as its low number of interactive spells.

Modern Red Deck Wins

Creatures (14)
Blistercoil Weird
Soul-Scar Mage
Monastery Swiftspear
Bedlam Reveler

Spells (28)
Crash Through
Faithless Looting
Lava Dart
Lava Spike
Lightning Bolt
Manamorphose
Light up the Stage
Lands (18)
Fiery Islet
14 Mountain

Sideboard (15)
Surgical Extraction
Dismember
Flame Slash
Abrade
Shenanigans
Dragon’s Claw
Tormod’s Crypt

Burn

Burn was the second Red deck that did well at GP Minneapolis, AKA GP Hogaak. The Hogaak deck does not have ways to gain life and also has a painful mana base, both of which Burn is great at punishing. Plus, the Burn deck has just enough interaction in the sideboard with Leyline of the Voids and Path to Exile to be able to contend with these powerful graveyard decks.

Modern Boros Burn

Creatures (12)
Eidolon of the Great Revel
Goblin Guide
Monastery Swiftspear

Spells (28)
Boros Charm
Lava Spike
Lightning Bolt
Rift Bolt
Searing Blaze
Skewer the Critics
Skullcrack
Lightning Helix
Lands (20)
Mountain
Inspiring Vantage
Arid Mesa
Scalding Tarn
Sunbaked Canyon
Fiery Islet
Sacred Foundry

SIdeboard (15)
Leyline of the Void
Path to Exile
Searing Blood
Skullcrack
Smash to Smithereens

Hogaak Vine

After the banning of Bridge from Below, Hogaak decks stretched for cards like Satyr Wayfinder and Lotleth Troll to keep its graveyard engine running.

Modern Hogaak Vine

Creatures (33)
Insolent Neonate
Lotleth Troll
Bloodghast
Carrion Feeder
Gravecrawler
Hogaak, Risen Necropolis
Satyr Wayfinder
Stitcher’s Supplier
Vengevine

Spells (8)
Faithless Looting
Assassin’s Trophy
Lightning Axe
Lands (19)
Swamp
Blood Crypt
Bloodstained Mire
Blooming Marsh
Gemstone Mine
Overgrown Tomb
Polluted Delta
Blackcleave Cliffs

Sideboard (15)
Collective Brutality
Force of Vigor
Leyline of the Void
Nature’s Claim
Thoughtseize
Fatal Push

Tron

Tron took down Mythic Championship IV London but did so without any Karn, the Create Creators. This version uses Karn’s -2 wish ability to go get any of the one-of artifacts from its sideboard to lock its opponents out of the game.

Modern Tron

Creatures (5)
Ulamog, the Ceaseless Hunger
Walking Ballista
Wurmcoil Engine

Spells (9)
Ancient Stirrings
Sylvan Scrying
Dismember

Artifacts (17)
Chromatic Sphere
Chromatic Star
Expedition Map
Oblivion Stone
Relic of Progenitus

Planeswalkers (10)
Karn Liberated
Karn, the Great Creator
Ugin, the Spirit Dragon
Lands (19)
Blast Zone
Forest
Ghost Quarter
Sanctum of Ugin
Urza’s Mine
Urza’s Power Plant
Urza’s Tower

Sideboard (15)
Walking Ballista
Relic of Progenitus
Ensnaring Bridge
Grafdigger’s Cage
Liquimetal Coating
Mycosynth Lattice
Nature’s Claim
Pithing Needle
Thragtusk
Witchbane Orb
Trinisphere
Crucible of Worlds

Schedule

Make sure to watch this week’s exciting matches tonight on twitch.tv/magic at 9 PM Eastern. But if you happened to miss it make sure to catch the recap tomorrow!

Match 1: Michael Bonde (Gifts Storm) vs. MTGNerdGirl (Burn)
Match 2: Thomas Enevoldsen (Bant Spirits) vs. April King (Tron)
Match 3: Andreas Petersen (Hogaak Dredge) vs. Jessica Estephan (Hogaak)
Match 4: Michael Bonde (Cheerios) vs. April King (Red Deck Wins)
Match 5 (if necessary): Thomas Enevoldsen (Esper Control) vs. Jessica Estephan (UW Control)
Match 6 (if necessary): Andreas Petersen (Hogaak Dredge) vs. MTGNerdGirl (Burn)
Match 7 (if necessary): Michael Bonde (Gifts Storm) vs. Jessica Estephan (Hogaak)

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