Zero to Thirty

Increasing Prize Support

Professional Magic players and spectators aren’t getting what they need. This must change for the health of the game.

Pay to Win

What is a pay to win game and is it actually the worst thing to ever happen ever? Anthony breaks down what is and isn’t worth your money.

What Epic Digital Means for the Game

The Epic Digital card game kickstarter has completed and just over 4,500 backers helped bring it to life. But, what does it mean for the game?

What the Hearthstone Changes Mean for Card Games

Anthony breaks down the new previews from Hearthstone and what they mean for the game and card games generally.

The Conflict of Innovation

Innovation can be an incredibly powerful asset for a deck builder, but it can also lead you down a path that becomes detrimental.

Why Diverse Formats Suck

Anthony looks at the perils of having formats with too much diversity in the metagame and why such an environment might be even less enjoyable

Winning in Stale Formats

Anthony takes a look at playing in stale formats, a problem for Magic and Hearthstone players alike.

What Card Games Taught Me about Competitive Overwatch

Anthony looks at some lessons he’s carried over from Hearthstone and Magic into Overwatch.

A Magic Player’s Guide to Competitive Hearthstone

Anthony Lowry is here to tell you competitive Magic players how to start climbing the Hearthstone ladder.

The Reno Debacle

Anthony discusses the ways in which Reno Jackson warps the Hearthstone metagame

Epic World Championship Report (Part 2)

Anthony reports on the rest of the Epic World Championship including a qualifier event for next year’s championship

Epic World Championship Report (Part 1)

Anthony reports on his arrival at the Epic World Championship and the cube draft on day one