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Reevaluating Fetchlands in Vintage Cube

As time has gone on, the fetchlands have become even more powerful, while the mighty Alpha dual lands have somehow lost ground.

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Design of a Card: Cryptic Spires

Cryptic Spires is an absolutely out there design, using surprisingly familiar components to achieve a common goal in an unheard-of manner.

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New Masters Sets, Same as the Old

With Double Masters 2022 coming around the bend, there’s discourse in the air.

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State of Play 2022

With another year of Premier sets in the books, now’s as good a moment as any to take stock of the game.

Card Kingdom

Lightning-fast shipping, exceptional customer service, unique MTG products, and general awesomeness since 1999.

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Mechanics in Review: Kamigawa Neon Dynasty

Kamigawa: Neon Dynasty asked a simple yet shocking question: what if ALL of its new mechanics are workhorse mechanics?

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Mind the Gap, It May be a Long One

There’s nothing new coming out for a while and we want to play. That doesn’t have to be a problem.

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Design of a Card: Inspiring Overseer

Inspiring Overseer is the culmination of power creep with cantripping creatures.

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Streets of New Capenna – Limited First Look

How is Streets of New Capenna looking to shape up? Get the scoop from prerelease weekend and tear up your next draft!

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Cracking Casualty

How often will Casualty be worth sacrificing a creature, and just how playable are its spells if you’re not?

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Building the UMA Cube

Zach caught cube fever due to Cube Con, and the only cure is to replicate the feel of Ultimate Masters.

Post-Combat

Daylight’s Wasting

Free time is a precious resource we love to spend drafting Magic and dying in Elden Ring.