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Hearthstone

Zero to Thirty

Pay to Win

What is a pay to win game and is it actually the worst thing to ever happen ever? Anthony breaks down what is and isn’t worth your money.

Zero to Thirty

What the Hearthstone Changes Mean for Card Games

Anthony breaks down the new previews from Hearthstone and what they mean for the game and card games generally.

Zero to Thirty

The Conflict of Innovation

Innovation can be an incredibly powerful asset for a deck builder, but it can also lead you down a path that becomes detrimental.

Zero to Thirty

Why Diverse Formats Suck

Anthony looks at the perils of having formats with too much diversity in the metagame and why such an environment might be even less enjoyable

Zero to Thirty

Winning in Stale Formats

Anthony takes a look at playing in stale formats, a problem for Magic and Hearthstone players alike.

Zero to Thirty

What Card Games Taught Me about Competitive Overwatch

Anthony looks at some lessons he’s carried over from Hearthstone and Magic into Overwatch.

Zero to Thirty

A Magic Player’s Guide to Competitive Hearthstone

Anthony Lowry is here to tell you competitive Magic players how to start climbing the Hearthstone ladder.

Zero to Thirty

The Reno Debacle

Anthony discusses the ways in which Reno Jackson warps the Hearthstone metagame

Standard Deviation

Renolock vs. Discolock

Today we explore the difference between Renolock and Discolock, two flavors of competitive Warlock decks in the current Standard metagame.

Standard Deviation

Linear Strategies in Hearthstone

Linear strategies may not be flashy but they can get the job done and help explore a new format.

Zero to Thirty

Just Play Drakonid Operative

Forget everything Anthony told you about playing Midrange Shaman last week

Standard Deviation

Are You Ready for Mean Streets of Gadgetzan?

There’s less than one day to the release of Mean Streets of Gadgetzan. Are you ready?