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design

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Great Designer Training: GDS3 Preamble

The Great Designer Search 3 is coming! This week, we’re introducing a new series, Great Designer Training, where we help YOU prepare for GDS3!

Dear Azami

Un-Inspired Designs

Levi looks at how mechanics from Unstable made their way into recent black-bordered cards.

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The Power of Exploring

Explore is one of the most nuanced mechanics in a while. It’s devilishly simple, obviously powerful, yet difficult to evaluate. Here’s why.

The Magic Minute

The State of Magic Design in 2017

Head Designer Mark Rosewater released his State of Design for 2017.

Post-Combat

On Party Lines

Rob examines the history of Magic’s design through the lens of politics and party.

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Design of a Card: Bone Picker

There’s a new 3/2 flying for one and the block. Zach breaks down everything you need to know about Bone Picker.

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Design of a Card: Hazoret the Fervent

Gods are back, and they’re both very different and very familiar from Theros. Zach breaks down the design of our first new god, Hazoret the Fervent.

Hope Eternal

Point Counterpoint—Invocations

The new Amonkhet Invocations are stirring up controversy among the Magic player base. Kate and Rich debate the big issues.

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Vehicles Revisited

Vehicles are here, but are they here to stay? Here is all you need to know about the design of vehicles and whether they’re likely to return to Standard.

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Gotta Love the Trinket Text

Sometimes, you have to appreciate the little things in life. This week, we appreciate one of the smallest things in Magic: trinket text!

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The First Vehicles

Vehicles have been a part of Magic since Arabian Nights. Now that they’re official, let’s celebrate them by seeing how far they’ve come since Flying Carpet.

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Making a Magic Online Cube, Part 2

Ready to submit your design to You Make the Cube? Here’s everything you need to know about perfecting your cube.